Showing posts with label customRules. Show all posts
Showing posts with label customRules. Show all posts

Wednesday, March 4, 2015

Solo Splendor

 Hello Everyone and welcome to 221boardgames.

I want to share with you my solo rules for playing one of my new favorite games, Splendor. You should be familiar with the rules of Splendor before reading this post so if you are not please read them here (Splendor rules) then head back when you are ready.

The concept for solo play is to remove 1 token from the game every time you perform an actions. There are 4 levels of solo play, easy, medium, hard, and insane with 2 potential ending goals giving you options on how to play the best fits for you. Below is a description on all the steps to follow.

Setup
  1. Setup the game as normal 3 levels of cards with 4 cards each
  2. Set out the tokens based on the level of play you want to try at
    • Easy : 6 of each color and all joker (yellow) tokens
    • Medium : 5 of each color and all joker (yellow) tokens
    • Hard : 4 of each color and all joker (yellow) tokens
    • Insane : 3 of each color and all joker (yellow) tokens 
  3. Put out 2 Nobles at random
Order of actions
  1. Perform 1 of the 4 normal actions
    • Take 3 gem tokens of different colors from the stock
    • Take 2 gem tokens of the same color if there are 4 or more of that color in the stock
    • Reserve 1 development card and take 1 gold token (joker).
    • Purchase 1 face-up development card from the middle of the table or a previously reserved one.
  2. If you have more than 10 tokens return tokens to the stock till you are down to 10
  3. Remove 1 token from the game using the following order
    1. If you have a token in the stock remove 1 of those back to the box
    2. If no tokens are in the stock then discard one of yours to the box.
    3. If there are no tokens the game ends or you must obtain all cards with the cards you have depending on the variation you decided to play. 
How to win  
You Can choose 1 of both of these conditions to win. I prefer to get 15 points before tokens run out but the ability to get all the remaining cards was fun as well.

Option 1. Get to 15 points before all tokens are out
Option 2. Be able to obtain all cards by building up cards while you have tokens then having enough cards to obtain everything else available. You can stop once you have 7 of each color as there are no cards that require more tokens than 7.

I hope you enjoy the post and if anyone has any comments or improvements please let me know I would like to implement them myself.